![]() This lead to a lot of homes being vacant for large amounts of time which lead to beavers loving constantly and now I am massively overpopulated and can't keep up with the demand for food/water, and don't have enough wood to build the things I need for those. Do not move beavers back and forth between districts like I was doing. Thank you!Īt this point I'm just restarting because I started a failure spiral trying to start up a second district. ![]() Oooh this is exactly what I was wondering. They'll do fine in the short term and will be happy eventually as you add services.Ĭan resources be shared across districts? Will beavers go into other districts at all or are they forced to stay in their own? I noticed earlier on when I was experimenting with the system I accidentally didn't set up a reservoir for the new district and uh everybody died of starvation while I wasn't looking, so I assume a new district will need a new forester for logs as well?īeavers stay in their own district but you can build two buildings (under the Labor tab) to distribute resources to them. Treat it like a new colony, because it basically is. Just make some of them live there full time now, screw it. There's a big rush of logs every 30 days when all the Maple matures and then I use those in like 2 days and need to wait another 28 for them to grow again, lmaoĭeep dish peat moss fucked around with this message at 16:38 on Sep 17, 2021 Waiting for trees to grow is the worst and I can't seem to plant enough forests to keep up with my wood demand no matter what I do. Last dry season I dried up my reservoir on the night before the drought ended so I really need to get this second district up and running to slap a levee across the lake. I have 4 (soon to be 5) water pumps with 3 small tanks each and they're struggling to keep up with the water demand of 76 beavers. It really bugs me not being able to build it out before sending people to live thereĪlso geeze water management is becoming a huge pain now. So basically every morning I assign 8 beavers to live there and they fill out the builder jobs and work on the platforms and houses, then I have to re-assign them back to the main district before nightfall so they don't die of thirst. I don't have the houses or water stores built yet, so even though my entire goods distribution network is working I can't have beavers living there full-time yet. I'm trying to build it up, but the only way to build in it is by workers that live in it. On a planet that increasingly resembles one huge Maximum Security prison, the only intelligent choice is to plan a jail break.Īm I doing something wrong with the district system? Why, how do you clone things - your hands? I don't think she likes the special sauce, Rick. I haven't even gotten there yet but I keep thinking about beavers being cloned in vats of berry juice and laughing at how absurd it is You can also just build over them, stumps don't block you in any way. you get no resources if they're whole trees tho so chop them first if you don't have a forester going yet Each time it hurt myself to create a new one.Yeah, use the destroy buildings menu, one of the options is destroy resources, it lets you remove trees/stumps/bushes/etc entirely. With this concept, i think the game would be much more enjoyable. Youll need to create a outpost and another warehouse to get "advance" ressource or create them with industry. ![]() Since there is a limit of distance beaver can travel (green to red path) each time you set new housing, you can travel farther than just the OG district limit.įor the basic warehouse, it can only accept basic stuff (food and wood). With those basic building built, new beaver can come populate this section of the map. The scout will be able to transport a minimum amount of stuff to build basic building (housing and warehouse). What i mean is:įor developing farther than the OG district you will have to build a basic supply depot for scout beaver. What i propose is a system of advanced post. Its not enjoyable having to deal with creating a completely new district to advance. A lot of us hate the district system of the game.
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